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# Updating Values In A Map

When working with maps in any language, you often need a way to update key-value pairs. Furthermore, you will need a way to handle keys that are not already present in the map, generally associating some default value.

In Elixir, the `Map` module provides the `get_and_update/3` function as a way of accomplishing such a task.

You need to provide the map, the key to be fetched and updated, and a function for *transforming* (or updating) the existing value.

Let's use a score counting example to see it in action:

```elixir
> scores = %{}
%{}
# jake scores a point
> {_, scores} = Map.get_and_update(scores, :jake, fn(x) -> {x, (x || 0) + 1} end)
{nil, %{jake: 1}}
# chris scores a point
> {_, scores} = Map.get_and_update(scores, :chris, fn(x) -> {x, (x || 0) + 1} end)
{nil, %{chris: 1, jake: 1}}
# jake scores another point
> {_, scores} = Map.get_and_update(scores, :jake, fn(x) -> {x, (x || 0) + 1} end)
{1, %{chris: 1, jake: 2}}
# final scores
> scores
%{chris: 1, jake: 2}
```

We use `(x || 0) + 1` as the updated value. This is a simple way of providing a default value for when the key is not already present in the map.

The update function is expected to return a tuple with the *original* value and the *updated* value.

See [the docs](http://elixir-lang.org/docs/stable/elixir/Map.html#get_and_update/3) for more details.
